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Multi-Device Hybrid Apps for Visual Studio Documentation for CTP1.1 Last updated: May 29, 2014 .
Some of the content from the documentation as follows.
This release supports building apps for the following device targets:
Android 4+ (4.4 providing the optimal developer experience)
iOS 6 & 7
Windows 8.0 (Store)
Windows Phone 8.0
Requirements:
Windows 8.1
Visual Studio 2013 Update 2 - Professional, Ultimate, or Premium with the following optional features installed:
Tools for Maintaining Store apps for Windows 8
Windows Phone 8.0 SDK
Additional system requirements vary by device platform:
The Android emulator works best with PCs capable of installing the Intel HAXM driver
Windows Phone 8 requires a Hyper-V capable PC to run the emulator
Building for iOS and using the iOS Simulator requires a Mac capable of running Xcode 5.1
Third Party Dependencies :
Joyent Node.js – Enables Visual Studio to integrate with the Apache Cordova Command Line Interface (CLI) and Apache Ripple™ Emulator
Git CLI – Required only if you need to manually add git URIs for plugins
Google Chrome – Required to run the Apache Ripple emulator for iOS and Android
Apache Ant 1.8.0+ – Required as a dependency for the Android build process
Oracle Java JDK 7 – Required as a dependency for the Android build process
Android SDK – Required as a dependency for the Android build process and Ripple
SQLLite for Windows Runtime – required to add SQL connectivity to Windows apps (for the WebSQL Polyfill plugin)
Apple iTunes – Required for deploying an app to an iOS device connected to your Windows PC