Is there a way to have the artifacts of a TeamCity build referenced (but not copied) as a dependency for another TeamCity build?
Some background: I've been trying to reduce the build times in a couple of our TeamCity configurations. It's a c++ program that depends on several 3rd party libraries, which our Sys Admin has been loathe to install on the build machine.
Our first run had the libraries zipped up and uncompressed / compiled as a build step within the configurations. This takes a while, so the Sys Admin auggested moving the 3rd party lib decompression / compilation into a separate configuration and setting the artifacts of that build as a dependency for the build I'm trying to speed up.
Things are worse under this build configuration, however. The size of the expanded / compiled 3rd party libs (over 1GB) actually makes the original configuration speedier by over 10 minutes. If there was a way to just reference the artifact directory without copying stuff over, that would be fantastic.