Constant buffer, declared in vertex shader source
cbuffer c_buffer : register(b0)
{
matrix <float, 4, 4> u_mvpMatrix;
matrix <float, 4, 4> m44;
matrix <float, 3, 3> m33;
matrix <float, 2, 3> m23;
matrix <float, 3, 2> m32;
matrix <float, 1, 3> m13;
}
Command to compile shader
fxc /nologo /E main /T vs_4_0_level_9_3 /Fh vertex_bytes.h /Vn bytes
And, at last, comments in generated vetex_output.h
// Buffer Definitions:
//
// cbuffer c_buffer
// {
//
// float4x4 u_mvpMatrix; // Offset: 0 Size: 64
// float4x4 m44; // Offset: 64 Size: 64 [unused]
// float3x3 m33; // Offset: 128 Size: 44 [unused]
// float2x3 m23; // Offset: 176 Size: 40 [unused]
// float3x2 m32; // Offset: 224 Size: 28 [unused]
// float1x3 m13; // Offset: 256 Size: 36 [unused]
//
// }
//
//
// Resource Bindings:
//
// Name Type Format Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// c_buffer cbuffer NA NA 0 1
I expected something like this:
// float4x4 u_mvpMatrix; // Offset: 0 Size: 64
// float4x4 m44; // Offset: 64 Size: 64 [unused]
// float3x3 m33; // Offset: 128 Size: 36 [unused]
// float2x3 m23; // Offset: 164 Size: 24 [unused]
// float3x2 m32; // Offset: 188 Size: 24 [unused]
// float1x3 m13; // Offset: 212 Size: 12 [unused]
Why matrix size is not rows*columns*4 and offset is not prev_offset+prev_size?
I send all constant data as one buffer, created in runtime
ID3D11Buffer* cb;
CD3D11_BUFFER_DESC cbDesc(buffer_width, D3D11_BIND_CONSTANT_BUFFER);
D11Device->CreateBuffer(&cbDesc, nullptr, &cb)
byte* byte_buffer;
create_and_fill_byte_buffer_here();
D11DeviceContext->UpdateSubresource(cb, 0, NULL, byte_buffer, 0, 0);
D11DeviceContext->VSSetConstantBuffers(0, 1, &cb);
What should i pass as buffer_width? And what offsets should i use to write data to byte_buffer?
P.S. This method works with more simple shaders, with one 4x4 matrix or one float4 vector (buffer_width is 64 and 16 respectively; zero offset).
UPD1: Ok, offset could be explained with "nearest 16-multiple". In other words - each new constant aligned to new register. But still no idea about sizes.