I'm very new to the SOLID design principles. One thing I had problem with understanding is the "Square-rectangle" example of a Liskov Substition Principle violation. Why should the Height/Width setter of a Square override the ones of a Rectangle? Isn't this exactly what's causing the problem when there's Polymorphism?
Doesn't removing this solve the problem?
class Rectangle
{
public /*virtual*/ double Height { get; set; }
public /*virtual*/ double Width { get; set; }
public double Area() { return Height * Width; }
}
class Square : Rectangle
{
double _width;
double _height;
public /*override*/ double Height
{
get
{
return _height;
}
set
{
_height = _width = value;
}
}
public /*override*/ double Width
{
get
{
return _width;
}
set
{
_width = _height = value;
}
}
}
class Program
{
static void Main(string[] args)
{
Rectangle r = new Square();
r.Height = 5;
r.Width = 6;
Console.WriteLine(r.Area());
Console.ReadLine();
}
}
Output is 30 as expected.

Rectanglewon't expect setting one dimension to affect the other. - Lee