I have a long time fly program, it is a player. After it started, it will load and run Lua code from net by the server's command. Each code have a unique named module.
Every day, it need load serial different code (i.e Lua modules) and run them. I worried the memory will overflow after a long time...
So, my questions is: does a Lua module can be drop? no longer used module I want drop it.