I have an Object3d
in Three.JS
that is a group of some Mesh objects.
I want to rotate this group around the Y axis, at it center, that is far from world center (0,0,0).
I just know the Group.rotate.y += deg
code, but for each axis direction it always rotate the object around (0,0,0), not my group center!
How can i fix this?
UPDATE:
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