I have arbitrary many lines in 3D space which are all parallel to each other. Now I want to find the convex hull of these lines. To illustrate this, I've drawn a picture:
I know the start- and endpoints of all lines (the blue dots). The lines are not equally long. If a viewer looks in the direction of the lines (marked as the viewer direction in the pic) he sees only the dots. Now I want to find the convex hull of these dots. Hopefully its clear what I mean.
My idea was to project the start or endpoints on a plane which is perpendicular to the line's direction. After that I can apply some kind of convex hull algorithm to these points. But I have no idea how.