In iOS6 I can specify the timeout that the next player must complete his turn, using this function: endTurnWithNextParticipants:turnTimeout:matchData:completionHandler.
However, the timeout property doesn't exist in iOS5.
Since I want to support iOS5 as well, how can I specify that timeout in iOS5? Without this, the player can simply not play forever, and the game will be stuck without ending properly.
Thanks.