Im making a game in pygame and need to reset my.player at the bottom of the screen after a certain y value is reached. I can get that to work by setting the self.y and self.x variables in the sprite class equal to the coordinates that i want, but then the sprite cant move since it is fixed to those positions. Any help ?
1 Answers
0
votes
The problem is probably that the command for fixing the sprite position gets stuck in the loop after the first "activation". For instance: A part like this
stop = False
spritepositionfixed = True
while not stop:
if y > #Your Max Y value:
spritepositionfixed = True
if spritepositionfixed:
sprite.x = coordinatex
sprite.y = coordinatey
would set the sprite position always after the first time it reached the y coordinate. You should change it to something like this:
stop = False
while not stop:
if y > #Your Max Y value:
sprite.x = coordinatex
sprite.y = coordinatey
Hope it helped :)
rectthat sets coords as float, but returns a rect. - ninMonkey