CUDA 5, device capabilities 3.5, VS 2012, 64bit Win 2012 Server.
There is no shared memory access between threads, every thread is standalone.
I am using pinned memory with zero-copy. From the host, I can only read the pinned memory the device has written, only when I issue a cudaDeviceSynchronize
on the host.
I want to be able to:
- Flush into the pinned memory as soon as the device has updated it.
- Not block the device thread (maybe by copying asynchronously)
I tried calling __threadfence_system
and __threadfence
after each device write, but that didn't flush.
Below is a full sample CUDA code that demonstrates my question:
#include <conio.h>
#include <cstdio>
#include "cuda.h"
#include "cuda_runtime.h"
#include "device_launch_parameters.h"
__global__ void Kernel(volatile float* hResult)
{
int tid = threadIdx.x + blockIdx.x * blockDim.x;
printf("Kernel %u: Before Writing in Kernel\n", tid);
hResult[tid] = tid + 1;
__threadfence_system();
// expecting that the data is getting flushed to host here!
printf("Kernel %u: After Writing in Kernel\n", tid);
// time waster for-loop (sleep)
for (int timeWater = 0; timeWater < 100000000; timeWater++);
}
void main()
{
size_t blocks = 2;
volatile float* hResult;
cudaHostAlloc((void**)&hResult,blocks*sizeof(float),cudaHostAllocMapped);
Kernel<<<1,blocks>>>(hResult);
int filledElementsCounter = 0;
// naiive thread implementation that can be impelemted using
// another host thread
while (filledElementsCounter < blocks)
{
// blocks until the value changes, this moves sequentially
// while threads have no order (fine for this sample).
while(hResult[filledElementsCounter] == 0);
printf("%f\n", hResult[filledElementsCounter]);;
filledElementsCounter++;
}
cudaFreeHost((void *)hResult);
system("pause");
}
Currently this sample will wait indefinitely as nothing is being read from the device unless I issue cudaDeviceSynchronize
. The sample below works, but it is NOT what I want as it defeats the purpose of async copying:
void main()
{
size_t blocks = 2;
volatile float* hResult;
cudaHostAlloc((void**)&hResult, blocks*sizeof(float), cudaHostAllocMapped);
Kernel<<<1,blocks>>>(hResult);
cudaError_t error = cudaDeviceSynchronize();
if (error != cudaSuccess) { throw; }
for(int i = 0; i < blocks; i++)
{
printf("%f\n", hResult[i]);
}
cudaFreeHost((void *)hResult);
system("pause");
}
cudaMemcpyAsync(uva_host_ptr, device_ptr, size);
in kernel-function, as shown in the following link: on-demand.gputechconf.com/gtc/2012/presentations/… – Alex