Ive been trying to learn the Physics Box2D Extension for AndEngine and I have been reading http://www.box2d.org/manual.html#_Toc258082975
Under "9.3 Accessing Contacts" it says
You can also iterate over all the contacts on a body
My understanding is that I should be able to do
myBody().GetContactList()
But I cant seem to find it. Am I missing something here? should I be able to do this?
Thanks in advance
EDIT:
ok, I've looked in Body.java for the Box2DExtension and found
// ArrayList<ContactEdge> getContactList()
// {
// return contacts;
// }
commented out, does anybody know why. I will still have a look but if anybody could find the answer quicker than me it would be greatly appreciated