I'm currently working on making an XNA 2D platformer, and I'm wondering if it's possible to draw a kind of static GUI over the game?
What i mean here is that while the game updates and the players position changes etc, the GUI would be drawn on a kind of static layer (overlay?), that would be the size of the window the game is being run in. That way the game wouldn't have to constantly update the GUI's position and thus be a little bit nicer to handle.
Any ideas?
Thanks for your time