I am drawing some lines, curves and ellipsis using CGPath in iOS. I wanted to animate the rendering of the lines and curves.
Lets say I want to animate 25 curves in the view. Is using CALayer to animate the curves the best solution available?
Will it be burden on the memory if 25 layers are created to display 25 lines. I assume drawing plainly using bezier paths with methods like fill and stroke consumes less memory than using CAlayer.