I'm getting an Assertion failure in +[CCSprite spriteWithSpriteFrameName:] for some reason.
I'm basically trying to "updatePinkBerries" or in other words, creating more sprite 'berries' to be added to the screen. They are the 'enemies' in my game.
This is my code:
- (id) init
{
if((self = [super init]))
{
CCLOG(@"%@ init", NSStringFromClass([self class]));
self.touchEnabled = YES;
[self scheduleUpdate];
}
return self;
}
-(void)updatePinkBerries:(ccTime)dt
{
CGSize winSize = [CCDirector sharedDirector].winSize;
double curTime = CACurrentMediaTime();
if (curTime > _nextPinkBerrySpawn)
{
// Figure out the next time to spawn an asteroid
float randSecs = randomValueBetween(0.20, 1.0); _nextPinkBerrySpawn = randSecs + curTime;
// Figure out a random Y value to spawn at
float randY = randomValueBetween(0.0, winSize.height);
// Figure out a random amount of time to move from right to left
float randDuration = randomValueBetween(2.0, 10.0);
// Create a new asteroid sprite
CCSprite *pinkBerry = [CCSprite spriteWithSpriteFrameName:@"ship.png"]; [_batchNode addChild:pinkBerry];
// Set its position to be offscreen to the right
pinkBerry.position = ccp(winSize.width + pinkBerry.contentSize.width/2, randY);
// Move it offscreen to the left, and when it's done, call removeNode
[pinkBerry runAction:
[CCSequence actions:
[CCMoveBy actionWithDuration:randDuration position:ccp(-winSize.width- pinkBerry.contentSize.width, 0)],
[CCCallFuncN actionWithTarget:self selector:@selector(removeNode:)], nil]];
}
}
EDIT: FULL ASSERTION LOG:
2013-03-31 19:39:09.225 Berry Muncher-iOS[19550:c07] -[CCFileUtils fullPathForFilename:resolutionType:] : cocos2d: Warning: File not found: Sprites.plist 2013-03-31 19:39:09.225 Berry Muncher-iOS[19550:c07] cocos2d: CCSpriteFrameCache: Trying to use file 'Sprites.png' as texture 2013-03-31 19:39:09.425 Berry Muncher-iOS[19550:c07] cocos2d: CCSpriteFrameCache: Frame 'ship.png' not found 2013-03-31 19:39:09.426 Berry Muncher-iOS[19550:c07] *** Assertion failure in +[CCSprite spriteWithSpriteFrameName:], /Users/Suraya/Desktop/Kobold2D/Kobold2D-2.1.0/Kobold2D/libs/cocos2d-iphone/cocos2d/CCSprite.m:105
EDIT: screenshot of my plist