I'm building AOSP 4.2 Jelly Bean
.
Everything is ok when I build default full-eng
configuration and run it on emulator.
I need to build custom device and run it (on emulator
- for testing if it really works, and on real device).
When I create custom device based on full_base.mk
file, and run it on emulator
- emulator
just hangs up on first screen with ANDROID text, and will not load at all.
I have system.img, userdata.img, ramdisk.img
after building in out directory. Is this all what I need for building custom AOSP and run it on device? Can I run my build on emulator or just on real device?
Should I have something additional for building AOSP for real device: kernel, device drivers, etc.?
custom device folder files (device/my_company/my_product):
Android.mk
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
ifneq ($(filter my_product,$(TARGET_DEVICE)),)
include $(call all-makefiles-under,$(LOCAL_PATH))
endif
AndroidProducts.mk
PRODUCT_MAKEFILES := \
$(LOCAL_DIR)/full_myproduct.mk
BoardConfig.mk
TARGET_NO_BOOTLOADER := true
TARGET_NO_KERNEL := true
TARGET_ARCH := arm
TARGET_ARCH_VARIANT := armv7-a
TARGET_CPU_VARIANT := generic
TARGET_CPU_ABI := armeabi-v7a
TARGET_CPU_ABI2 := armeabi
HAVE_HTC_AUDIO_DRIVER := true
BOARD_USES_GENERIC_AUDIO := true
# no hardware camera
USE_CAMERA_STUB := true
# Enable dex-preoptimization to speed up the first boot sequence
# of an SDK AVD. Note that this operation only works on Linux for now
ifeq ($(HOST_OS),linux)
ifeq ($(WITH_DEXPREOPT),)
WITH_DEXPREOPT := true
endif
endif
# Build OpenGLES emulation guest and host libraries
BUILD_EMULATOR_OPENGL := true
# Build and enable the OpenGL ES View renderer. When running on the emulator,
# the GLES renderer disables itself if host GL acceleration isn't available.
USE_OPENGL_RENDERER := true
full_myproduct.mk
$(call inherit-product, $(SRC_TARGET_DIR)/product/languages_full.mk)
$(call inherit-product, $(SRC_TARGET_DIR)/product/full_base.mk)
#DEVICE_PACKAGE_OVERLAYS :=
#PRODUCT_PACKAGES +=
#PRODUCT_COPY_FILES +=
PRODUCT_NAME := full_myproduct
PRODUCT_DEVICE := myproduct
PRODUCT_MODEL := Customized Android
PRODUCT_BRAND := Android
vendorsetup.sh
add_lunch_combo full_myproduct-userdebug