I am trying to implement a real time ray tracer, and I was reading this interesting paper on a fast, stackless kd-tree traversal method, but it is unclear regarding certain concepts. At page 4, where it presents the rope construction algorithm, it doesn't explain what the 'split-plane' and 'split-axis' are exactly, and how the 'split-axis' could be parallel to the left side but not the right side.
Would anyone with more experience in writing ray tracers and/or who understood the two concepts found in the paper please explain them to me?
Thanks in advance.
Paper [PDF]: http://www.johannes-guenther.net/StacklessGPURT/StacklessGPURT.pdf