I'm having issues getting libgdxs scrollpane control to work. The code below shows control setup for a simple layout with a label, a List of items inside a scrollpane, and a button. The problem is my scroll pane doesn't show anything other than the vScroll/vScrollKnob ninepatch (that tiny white square) it just looks like this:
private void setupLayout()
{
String[] listEntries = {"1","2","3","4","5"};
ListStyle listStyle = new ListStyle();
NinePatch example = new NinePatch(new Texture(Gdx.files.internal("data/example.9.png")));
listStyle.selectedPatch = example;
listStyle.font = new BitmapFont();
mList = new List(listEntries,listStyle);
ScrollPaneStyle paneStyle = new ScrollPaneStyle();
paneStyle.vScroll = example;
paneStyle.vScrollKnob = example;
mListScroll = new ScrollPane(mList,paneStyle);
mListScroll.setScrollingDisabled(true, false);
mListScroll.width = 500;
mListScroll.height = 500;
LabelStyle ls = new LabelStyle();
ls.font = new BitmapFont();
ls.fontColor = new Color(1.0f, 1.0f, 1.0f, 1.0f);
mLabel = new Label("Label", ls);
TextButtonStyle buttonStyle = new TextButtonStyle();
buttonStyle.font = new BitmapFont();
mButton = new TextButton("Button",buttonStyle);
Table table = new Table();
table.add(mLabel);
table.row();
table.add(mButton);
table.row();
table.add(mListScroll);
mStage.addActor(table);
}
It works as expected if i don't user the scroll pane and add the list directly to the table like this:
Table table = new Table();
table.add(mLabel);
table.row();
table.add(mButton);
table.row();
table.add(mList); //changed mListScroll(scrollpane class) to mList(List class)
mStage.addActor(table);
But then it will extend out the bottom of my screen when there are too many items. What am I doing wrong here? Is there another parameter i need to set on the scrollpane?