Hi As i understand you want to save you tree view map after you refresh tree view (by adding new data or even remove some) you want to expand all expanded nodes the other are collapsed by default.
Solution is:
1) save expanded tree view nodes before refresh
2) refresh tree view data (notice that if you are removing a node , remove it from saved list as well)
3) set tree view map which saved before
saving tree view map (only expanded nodes)->
This Code Look through a tree view node collection and saves expanded nodes Names in a string list
List<string> collectExpandedNodes(TreeNodeCollection Nodes)
{
List<string> _lst = new List<string>();
foreach (TreeNode checknode in Nodes)
{
if (checknode.IsExpanded)
_lst.Add(checknode.Name);
if (checknode.Nodes.Count > 0)
_lst.AddRange(collectExpandedNodes(checknode.Nodes));
}
return _lst;
}
Now you have collected expanded nodes name in a list and you want to gain back your tree view appearance you need 2 functions a function which retrieves node by a name and a function which expand selected node and it's parents the following codes does :
This function retrieves a pointer to selected node Name if node is exist in Tree Node Collection
TreeNode FindNodeByName(TreeNodeCollection NodesCollection , string Name)
{
TreeNode returnNode = null; // Default value to return
foreach (TreeNode checkNode in NodesCollection)
{
if (checkNode.Name == Name) //checks if this node name is correct
returnNode = checkNode;
else if (checkNode.Nodes.Count > 0 ) //node has child
{
returnNode = FindNodeByName(checkNode.Nodes , Name);
}
if (returnNode != null) //check if founded do not continue and break
{
return returnNode;
}
}
//not found
return returnNode;
}
and This Function Expand node and it's parents
void expandNodePath(TreeNode node)
{
if (node == null)
return;
if (node.Level != 0) //check if it is not root
{
node.Expand();
expandNodePath(node.Parent);
}
else
{
node.Expand(); // this is root
}
}
and the following show you the usage of the functions
private void button4_Click(object sender, EventArgs e)
{
//saving expanded nodes
List<string> ExpandedNodes = new List<string>();
ExpandedNodes = collectExpandedNodes(treeView1.Nodes);
//resetting tree view nodes status to colapsed
treeView1.CollapseAll();
//Restore it back
if (ExpandedNodes.Count > 0)
{
TreeNode IamExpandedNode;
for (int i = 0; i < ExpandedNodes.Count;i++ )
{
IamExpandedNode = FindNodeByName(treeView1.Nodes, ExpandedNodes[i]);
expandNodePath(IamExpandedNode);
}
}
}