I'm trying to build a simple Fight Sequence, where a user pick's their "Class" (Warrior, Archer, Mage), as well as the monster they want to fight (Goblin, Troll, Orc).
The code I have so far is:
import random
def choosePlayerClass():
class Warrior:
health = 100
attack = 10
defense = 10
class Archer:
health = 75
attack = 15
defense = 7
class Mage:
health = 50
attack = 20
defense = 5
playerChoice = input("What class do you want to be? (Warrior, Archer, Mage)? ")
if playerChoice == "Warrior":
Player = Warrior()
elif playerChoice == "Archer":
Player = Archer()
elif playerChoice == "Mage":
Player = Mage()
return Player
def chooseMonsterClass():
class Goblin:
health = 25
attack = 10
defense = 5
description = "Goblin"
class Troll:
health = 50
attack = 13
defense = 7
description = "Troll"
class Orc:
health = 75
attack = 15
defense = 10
description = "Orc"
monsterChoice = input("What kind of monster do you want to fight? (Goblin, Troll, Orc)? ")
if monsterChoice == "Goblin":
Monster = Goblin()
elif monsterChoice == "Troll":
Monster = Troll()
elif monsterChoice == "Orc":
Monster = Orc
return Monster
def fightSequence():
Player = choosePlayerClass()
Monster = chooseMonsterClass()
encounter = 1
turn = 'player'
while encounter == 1:
if turn == 'player':
action = input("What would you like to do (Attack)? ")
if action == 'Attack':
encounter = humanAttack(Player)
turn = 'monster'
elif turn == 'monster':
encounter = monsterAttack(Monster)
turn = 'player'
fightSequence()
And I get this error:
Traceback (most recent call last): File "C:\Program Files (x86)\Wing IDE 101 4.1\src\debug\tserver_sandbox.py", line 109, in File "C:\Program Files (x86)\Wing IDE 101 4.1\src\debug\tserver_sandbox.py", line 102, in fightSequence File "C:\Program Files (x86)\Wing IDE 101 4.1\src\debug\tserver_sandbox.py", line 63, in humanAttack builtins.NameError: global name 'Monster' is not defined
Thanks!
humanAttack
method. But how curious, there's nohumanAttack
method defined in all the code you have so far! Are you holding out on us? – Kevin