If many asynchronous threads draw in a global TBitmap, it will rise me an error? Should I create my code using a critical section? (From my surf on the internet I found that the TBitmap.Draw is not thread safe)
Another question: If many synchronous threads draw in a global TBitmap and a VCL Timer read asynchronously the content from the TBitmap will this rise me an error?
Thanks!
TTimer
. You need something more precise than that. – David Heffernan