31
votes

I'm trying to send a UDP Multicast Packet to: 230.185.192.108 so everyone subscribed will receive. A bit stuck. I believe it's broadcasting correctly, but can't seem to pick anything up with any client.

Server:

var news = [
   "Borussia Dortmund wins German championship",
   "Tornado warning for the Bay Area",
   "More rain for the weekend",
   "Android tablets take over the world",
   "iPad2 sold out",
   "Nation's rappers down to last two samples"
];

var dgram = require('dgram'); 
var server = dgram.createSocket("udp4"); 
server.bind();
server.setBroadcast(true)
server.setMulticastTTL(128);
server.addMembership('230.185.192.108'); 

setInterval(broadcastNew, 3000);

function broadcastNew() {
    var message = new Buffer(news[Math.floor(Math.random()*news.length)]);
    server.send(message, 0, message.length, 8088, "230.185.192.108");
    console.log("Sent " + message + " to the wire...");
    //server.close();
}

Client

var PORT = 8088;
var HOST = '192.168.0.102';
var dgram = require('dgram');
var client = dgram.createSocket('udp4');

client.on('listening', function () {
    var address = client.address();
    console.log('UDP Client listening on ' + address.address + ":" + address.port);
    client.setBroadcast(true)
    client.setMulticastTTL(128); 
    client.addMembership('230.185.192.108');
});

client.on('message', function (message, remote) {   
    console.log('A: Epic Command Received. Preparing Relay.');
    console.log('B: From: ' + remote.address + ':' + remote.port +' - ' + message);
});

client.bind(PORT, HOST);

References More info on NodeJS Datagram

2
Works just fine for me. Perhaps firewall or routing issues? - mekwall
Hey Marcus, You're able to pickup the multicasted server messages after you subscribe to 230.185.192.108? - Taurian
Yep. I've only tried it locally on the same machine, but the client gets the messages. Edit: Could be worth noting that I used port 61088 instead of 8088 due to privileges. - mekwall
I changed the client.addMembership('230.185.192.108'); to client.addMembership('230.185.192.108','HOST'); and that seems to have done it. I'm doing everything locally too. Hey thanks again for the all the help there Marcus. - Taurian
Your title says multicast but your question says broadcast. Which is it? - user207421

2 Answers

15
votes

Changed:

client.addMembership('230.185.192.108');

to

client.addMembership('230.185.192.108',HOST); //Local IP Address
12
votes

This answer is old, but shows up high on Google's search results. With Node v4.4.3, the server example fails with error EBADF. The complete working block of code is listed below:

Server:

//Multicast Server sending messages
var news = [
   "Borussia Dortmund wins German championship",
   "Tornado warning for the Bay Area",
   "More rain for the weekend",
   "Android tablets take over the world",
   "iPad2 sold out",
   "Nation's rappers down to last two samples"
];

var PORT = 41848;
var MCAST_ADDR = "230.185.192.108"; //not your IP and should be a Class D address, see http://www.iana.org/assignments/multicast-addresses/multicast-addresses.xhtml
var dgram = require('dgram'); 
var server = dgram.createSocket("udp4"); 
server.bind(PORT, function(){
    server.setBroadcast(true);
    server.setMulticastTTL(128);
    server.addMembership(MCAST_ADDR);
});

setInterval(broadcastNew, 3000);

function broadcastNew() {
    var message = new Buffer(news[Math.floor(Math.random()*news.length)]);
    server.send(message, 0, message.length, PORT,MCAST_ADDR);
    console.log("Sent " + message + " to the wire...");
}

Client:

//Multicast Client receiving sent messages
var PORT = 41848;
var MCAST_ADDR = "230.185.192.108"; //same mcast address as Server
var HOST = '192.168.1.9'; //this is your own IP
var dgram = require('dgram');
var client = dgram.createSocket('udp4');

client.on('listening', function () {
    var address = client.address();
    console.log('UDP Client listening on ' + address.address + ":" + address.port);
    client.setBroadcast(true)
    client.setMulticastTTL(128); 
    client.addMembership(MCAST_ADDR);
});

client.on('message', function (message, remote) {   
    console.log('MCast Msg: From: ' + remote.address + ':' + remote.port +' - ' + message);
});

client.bind(PORT, HOST);

For the novices like me, client.bind(PORT,HOST); is the important bit. I couldn't get the client to receive anything when bound to HOST=127.0.0.1, but worked when the IP address was used. Again, HOST if excluded, the example won't work when testing using a single machine (client will throw EADDRINUSE error)