Use sinus and cosinus functions.
Look at that for example.
A concrete C# example exists here.
In case that the link will not exist some day, here is the source code for drawing 25 increasing radius circles on a form:
void PutPixel(Graphics g, int x, int y, Color c)
{
Bitmap bm = new Bitmap(1, 1);
bm.SetPixel(0, 0, Color.Red);
g.DrawImageUnscaled(bm, x, y);
}
private void Form1_Paint(object sender, PaintEventArgs e)
{
Graphics myGraphics = e.Graphics;
myGraphics.Clear(Color.White);
double radius = 5;
for (int j = 1; j <= 25; j++)
{
radius = (j + 1) * 5;
for (double i = 0.0; i < 360.0; i += 0.1)
{
double angle = i * System.Math.PI / 180;
int x = (int)(150 + radius * System.Math.Cos(angle));
int y = (int)(150 + radius * System.Math.Sin(angle));
PutPixel(myGraphics, x, y, Color.Red);
}
}
myGraphics.Dispose();
}
Result:
