23
votes

There is an excellent C++ solution (actually 2 solutions: a recursive and a non-recursive), to a Cartesian Product of a vector of integer vectors. For purposes of illustration/simplicity, let us just focus on the non-recursive version.

My question is, how can one generalize this code with templates to take a std::tuple of homogeneous vectors that looks like this:

{{2,5,9},{"foo","bar"}}

and generate a homogeneous vector of tuple

{{2,"foo"},{2,"bar"},{5,"foo"},{5,"bar"},{9,"foo"},{9,"bar"}}

If it makes life any easier, let us assume that the internal vectors in the input are each homogeneous. So inputs like this are not allowed: {{5,"baz"}{'c',-2}}

EDIT changed input from jagged vector to a tuple

2
This should be doable. Create an index<size> type of size_t (basically an n-tuple of size_t). Create a sequence template type with the values 0 through #vectors-1 in it. Create a template that deduces the type of the returned tuple. Create a recursive function that foreach's over each and every index in the returned cross product (pass in a function to generate the max index for a given depth). Use the seq to index the get()s on the index and on the tuple of vector, and wrap the call in a ()..., directly constructing the resulting tuple of elements. Then bob's your uncle.Yakk - Adam Nevraumont
I wrote about half of it, but have to go to bed. :) Here is a use of the basic technique of using a sequence to unroll get calls: stackoverflow.com/questions/13447063/… and here is a pile of non-working code that might contain something useful: ideone.com/reaDYiYakk - Adam Nevraumont

2 Answers

29
votes

Simpler recursive solution. It takes vectors as function arguments, not as a tuple. This version doesn't build temporary tuples, but uses lambdas instead. Now it makes no unnecessary copies/moves and seems to get optimized successfully.

#include<tuple>
#include<vector>

// cross_imp(f, v...) means "do `f` for each element of cartesian product of v..."
template<typename F>
inline void cross_imp(F f) {
    f();
}
template<typename F, typename H, typename... Ts>
inline void cross_imp(F f, std::vector<H> const& h,
                           std::vector<Ts> const&... t) {
    for(H const& he: h)
        cross_imp([&](Ts const&... ts){
                      f(he, ts...);
                  }, t...);
}

template<typename... Ts>
std::vector<std::tuple<Ts...>> cross(std::vector<Ts> const&... in) {
    std::vector<std::tuple<Ts...>> res;
    cross_imp([&](Ts const&... ts){
                  res.emplace_back(ts...);
              }, in...);
    return res;
}

#include<iostream>

int main() {
    std::vector<int> is = {2,5,9};
    std::vector<char const*> cps = {"foo","bar"};
    std::vector<double> ds = {1.5, 3.14, 2.71};
    auto res = cross(is, cps, ds);
    for(auto& a: res) {
        std::cout << '{' << std::get<0>(a) << ',' <<
                            std::get<1>(a) << ',' <<
                            std::get<2>(a) << "}\n";
    }
}
2
votes

Been a while since I've been doing this, but here's a first attempt. No doubt it can be improved.

template<unsigned fixedIndex, class T>
class DynamicTupleGetter
{
    typedef typename std::tuple_element<fixedIndex, T>::type RetType;
public:
    static RetType get(unsigned dynIndex, const T& tupleInstance)
    {
        const RetType& ret = std::get<fixedIndex>(tupleInstance);

        if (fixedIndex == dynIndex)
            return ret;
        return DynamicTupleGetter<fixedIndex - 1, T>::get(dynIndex, tupleInstance);
    }

};

template<class T>
class DynamicTupleGetter<0, T>
{
    typedef typename std::tuple_element<0, T>::type RetType;
public:
    static RetType get(unsigned dynIndex, const T& tupleInstance)
    {
        assert(dynIndex == 0);
        return std::get<0>(tupleInstance);
    }
};
template<class Source>
struct Converter
{
    typedef typename std::tuple_element<0, Source>::type Zeroth;
    typedef typename std::tuple_element<1, Source>::type First;

    static const size_t size0 = std::tuple_size<Zeroth>::value;
    static const size_t size1 = std::tuple_size<First>::value;

    static const size_t  outerProductSize = size0 * size1;

    typedef typename std::tuple_element<0, Zeroth>::type BaseType0;
    typedef typename std::tuple_element<0, First>::type BaseType1;
    typedef typename std::tuple<BaseType0, BaseType1> EntryType;

    typedef std::array<EntryType, outerProductSize> DestinationType;

    DestinationType create(const Source& source)
    {
        Zeroth zeroth = std::get<0>(source);
        First first = std::get<1>(source);
        typedef typename DynamicTupleGetter<size0 -1, Zeroth> ZerothGetter;
        typedef typename DynamicTupleGetter<size1 -1, First> FirstGetter;
        DestinationType result;
        size_t resultIndex = 0;
        for(size_t i = 0; i < size0; ++i)
            for(size_t j = 0; j < size1; ++j)
            {
                std::get<0>(result[resultIndex]) = ZerothGetter::get(i, zeroth) ;        
                std::get<1>(result[resultIndex]) = FirstGetter::get(j, first); 
                ++resultIndex;
            }
            return result;
    }


};


template<class T>
void create(const T& source)
{
    Converter<T> converter;

    Converter<T>::DestinationType result = converter.create(source);

    std::cout << std::get<0>(std::get<3>(result)) << "," << std::get<1>(std::get<3>(result)) << std::endl;
}


auto intPart = std::make_tuple(2,5,9);
auto stringPart = std::make_tuple("foo","bar");
auto source = std::make_tuple(intPart, stringPart);

void f()
{
    create(source);
}