I am trying to use the GPUImage framework's chromakey filter. I followed the Filtershowcase example, but obviously I am missed something becuase it only shows the video, but no green screen keying out effect. Here's my initialization of video camera/filter:
camera = [[GPUImageStillCamera alloc] initWithSessionPreset:AVCaptureSessionPreset640x480
cameraPosition:AVCaptureDevicePositionBack];
camera.outputImageOrientation = UIInterfaceOrientationLandscapeLeft;
camera.horizontallyMirrorFrontFacingCamera = NO;
camera.horizontallyMirrorRearFacingCamera = NO;
chromaKeyFilter = [[GPUImageChromaKeyFilter alloc] init];
chromaKeyFilter.thresholdSensitivity = sliderThres.value;
UIImage *inputImage = [UIImage imageNamed:@"WID-small.jpg"];
GPUImagePicture *sourcePicture = [[GPUImagePicture alloc] initWithImage:inputImage
smoothlyScaleOutput:YES];
[camera addTarget:chromaKeyFilter];
[sourcePicture addTarget:chromaKeyFilter];
[sourcePicture processImage];
[chromaKeyFilter addTarget:viewCamera];
[camera startCameraCapture];
So camera and sourcePicture both feed into the filter, filter than goes into viewCamera. But right now, I only see the plain video, no chromakey effect. (I have a slider that alters the threshold).
UPDATED with GPUImageChromaKeyBlendFilter
camera = [[GPUImageVideoCamera alloc] initWithSessionPreset:AVCaptureSessionPreset640x480 cameraPosition:AVCaptureDevicePositionBack];
camera.outputImageOrientation = UIInterfaceOrientationLandscapeLeft;
chromaKeyFilter = [[GPUImageChromaKeyBlendFilter alloc] init];
UIImage *inputImage;
inputImage = [UIImage imageNamed:@"WID-small.jpg"];
GPUImagePicture *sourcePicture = [[GPUImagePicture alloc] initWithImage:inputImage smoothlyScaleOutput:YES];
[camera addTarget:chromaKeyFilter];
[sourcePicture processImage];
[sourcePicture addTarget:chromaKeyFilter];
[chromaKeyFilter addTarget:viewCamera];
[camera startCameraCapture];
With this filter, it simply replaced it with black, not the actual image.