Currently, my Character uses a collision layer with pixel-Perfect. I added some objects like "doors" or "Platforms" in my game, but my character pass through them.
I think I could modify the collision layer each Update() with something like "merging". Merging the collision layer with every objects I suppose, but I don't know how to do it...
[edited]
Q1 : how to merge some Texture2D
in one ?
Thx for reading, hope you'll guide me.