I've seen a couple posts about the UIImage automatically loading the filename-568.png image in the new iOS6, but I can't seem to recreate it in the UIImageView class.
I'm using the Storyboard (not my app, just having to do some checks), and I've a simple layout with just the Image View scaled to fit, no code in the view controller, and I've sure the filename.png and filename-568h.png exist (as well as [email protected] just in case) but when I load it up in the iOS6 simulator. This has been for iOS 4 and 5, loading the @2x image for retina, doesn't seem to work in iOS6 though. Any ideas?
The image happens to be called Default.png since it is the same as the launch image, could this be the issue?
Thanks for any help in advance