I want to use Apples Game Center for players to log in to my game, but I also want to store additional gameplay related data from the players as well. I want to use the Parse.com service, so I was thinking about having the players signup/login to Game Center when the game loads, and then if it's not already been done, store the players, "player identifier" in a PFUser object on parse. That way I'll be able to store data for the player on parse.
So my question (finally) is, is that a good way to do it? I'm new to iOS so I was wondering if there are any obvious issues with that way of doing things that I'm missing?
Thanks for any advice.