12
votes

When working with 1-channel (e.g. CV_8UC1) Mat objects in OpenCV, this creates a Mat of all ones: cv::Mat img = cv::Mat::ones(x,y,CV_8UC1).

However, when I use 3-channel images (e.g. CV_8UC3), things get a little more complicated. Doing cv::Mat img = cv::Mat::ones(x,y,CV_8UC3) puts ones into channel 0, but channels 1 and 2 contain zeros. So, how do I use cv::Mat::ones() for multi-channel images?

Here's some code that might help you to see what I mean:

void testOnes() {
 int x=2; int y=2; //arbitrary

 // 1 channel
 cv::Mat img_C1 = cv::Mat::ones(x,y,CV_8UC1);
 uchar px1 = img_C1.at<uchar>(0,0); //not sure of correct data type for px in 1-channel img
 printf("px of 1-channel img: %d \n", (int)px1); //prints 1

 // 3 channels
 cv::Mat img_C3 = cv::Mat::ones(x,y,CV_8UC3); //note 8UC3 instead of 8UC1
 cv::Vec3b px3 = img_C3.at<cv::Vec3b>(0,0);
 printf("px of 3-channel img: %d %d %d \n", (int)px3[0], (int)px3[1], (int)px3[2]); //prints 1 0 0
}

So, I would have expected to see this printout: px of 3-channel img: 1 1 1, but instead I see this: px of 3-channel img: 1 0 0.

P.S. I did a lot of searching before posting this. I wasn't able to resolve this by searching SO for "[opencv] Mat::ones" or "[opencv] +mat +ones".

2
Sidenote: I'm not sure if I should use uchar in place of cv::Vec3b for a 1-channel image pixel. OpenCV offers a lot of 2-, 3-, and 4-item vector classes, but no analogy for a singleton. (Search for Vec3b on this page: opencv.willowgarage.com/documentation/cpp/…)solvingPuzzles

2 Answers

9
votes

I don't use OpenCV, but I believe I know what's going on here. You define a data-type, but you are requesting the value '1' for that. The Mat class appears not to pay attention to the fact that you have a multi-channel datatype, so it simply casts '1' as a 3-byte unsigned char.

So instead of using the ones function, just use the scalar constructor:

cv::Mat img_C3( x, y, CV_8UC3, CV_RGB(1,1,1) );
2
votes

You can also initialize like this:

Mat img;

/// Lots of stuff here ...

// Need to initialize again for some reason:
img = Mat::Mat(Size(width, height), CV_8UC3, CV_RGB(255,255,255));