I am currently trying to get an instance of the WebGL context in HaxeJS using FlashDevelop. I would like to use the stdjs library.
I have imported the dependencies using haxelib with:
haxelib git xirsys_stdjs https://github.com/xirsys/stdjs.git haxelib
I tested its availability with:
haxelib list
I then added it to the library section in FlashDevelop - see pic

**I have included the the library in the classpaths (I really don't know if I should, but without it, compile won't even take place) - See pic **

I've then taken the WebGL specific code from the following github repo: https://github.com/mikecann/WebGLTerrainicles/blob/master/src/Main.hx
When I try to compile the project, it opens up my browser as expected, however, in the console there is an issue as there are missing libraries:

Obviously I'm missing something here (perhaps in the import process?) - I've looked but can't find much information on getting WebGL working for Haxe with the stdjs externs etc using FlashDevelop and any help would be great.