It looks really easy to switch MonoDevelop's compiler to Mono tools instead of .NET – you just need to pick a different framework under settings of the IDE.
However, after switching to Mono and getting the project compiling by Mono tools, Mono for android no longer seems to be an available framework (i.e. the reference to it in the Android project turns red). Obviously, the build fails with tons of errors like Android.XXX.YYY is not a class or namespace name, etc.
Is there a way to install Mono for android on a Windows machine so that it is available to Mono tools and usable from Monodevelop running on Mono?