I'm creating Kinect mouse aplication. The idea is to hand/wrist kinect joint, as a source for cursor position, and finger detection to perform clicks, holds etc.
I got finger detection and palm gesture recognition working and here I found my blocker:
position of wrist/hand joint is changing when I make palm gesture, for instance when i change from open palm to fist.
Is there any workaround for this issue?
I'm using Kinect SDK 1.5 and EmguCV in this wpf aplication