I'm getting ready to port a game, and it's my first time. I'm running Windows 7 and have the latest version of MonoGame from github as well as MonoDevelop 3.0.3.2.
When I try to load the MonoGame.Framework.MacOS solution in MonoDevelop, it fails to load and gives me this error: Could not load project 'MonoGame\MonoGame.Framework\MonoGame.Framework.MacOS.csproj' with unknown item type '{948B3504-5B70-4649-8FE4-BDE1FB46EC69};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}'
Something similar happens when I try to open the iOS solution. I was able to build the Windows, Linux, and Android solutions successfully, however.
Please advise!