2
votes

I'm making a wpf application using Kinect for windows sdk 1.5 and I want to know how to adjust the bones of the skeleton depending on the person standing in front of the kinect, i mean if i stand first the skeleton appears ok, and if my brother whose neck and arms are taller than me the skeleton bones doesn't change.

So how to adjust this?

many thanks

1
Do you want to scale the skeleton based on the user his height so that everyone's skeleton is equal?Tom Kerkhove
exactly, I mean when I run my application the skeleton is drawn over my body, and when my professor the same skeleton is drawn although I'm thinner and taller, so how to adjust this?Tak

1 Answers

0
votes

just run the Skeleton-Basics sample(Windows developer toolkit). And of course have a look at its code. It scales the skeleton.