You can create multiple custom subclasses of UITableViewCell, and in the tableView:cellForRowAtIndexPath: method for your UITableViewDataSource, you can use if-statements to determine what type of cell to use.
For example, here's a rough outline of what I might do:
-(UITableViewCell *)tableView:(UITableView*)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
//First, determine what type of object we're showing
if (indexPath.section == 0) {
//Create and return this cell.
} else if (indexPath.section == 1) {
//Create and return this cell.
}...
}
Here's how you'd implement numberOfRowsInSection
:
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
if (section == 0) {
return [firstSectionArray count];
} else if (section == 1) {
return [secondSectionArray count];
} ...
}
For didSelectRowAtIndexPath
-(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
if (indexPath.section == 0) {
ObjectSelected *objectSelected = [firstArray objectAtIndex:indexPath.row];
//Now you've got the object, so push a view controller:
DetailViewController *dvc = [[DetailViewController alloc] init];
dvc.objectSelected = objectSelected;
[self.navigationController pushViewController:dvc];
} else if (indexPath.section == 1) {
//Same thing, just call [secondArray objectAtIndex:indexPath.row] instead!
}
}