I included d3d11.h header, but when I declare a pointer of this type:
ID3D11Textrue2D* pDepthStencilBuffer = 0;
it says that ID3D11Texture2D is not defined.
So how can I solve the problem?
I included d3d11.h header, but when I declare a pointer of this type:
ID3D11Textrue2D* pDepthStencilBuffer = 0;
it says that ID3D11Texture2D is not defined.
So how can I solve the problem?