I am trying to use the libGDX box2d wrapper, but I do not want to use the the full libGDX game engine, because I already have my game implemented and now I want to add some physics.
So, I downloaded the libGDX libraries and put them in build path.
I see the following error:
UnsatisfiedLinkError at com.badlogic.gdx.physics.box2d.World.newWorld(Native Method)
at com.badlogic.gdx.physics.box2d.World.<init>(World.java:101)
at org.anddev.andengine.extension.physics.box2d.PhysicsWorld.<init>(PhysicsWorld.java:61)
at org.anddev.andengine.extension.physics.box2d.PhysicsWorld.<init>(PhysicsWorld.java:57)
What can I do?