I have a cpBody with single cpShape that floats in my scene colliding with other bodies et c. How can I easily make this body stay in one place and act kind like a static obstacle staying in one place so it's not longer moving but still colliding with other bodies.
I just want to stop body from moving when user taps on it. That's why I'm asking. I'm not an expert in Chipmunk but I think it must be easy.