As common users of flash you know that you can export images to a moveclip, doing frame per frame, but thats not very "optimized" way to do it, in C++ my friend who I can't talk with right now, have read a spritesheet and made the movements and everything by it, and since AS2 is basicly C++, that would happen to a similar code to it, but I didn't managed to find it.
The thing I want is to import same sized images from a sprite sheet like this one: http://j.imagehost.org/0829/WoodyGX_0.jpg
They are all same sized images put together that form the sprite sheet, so there is this "algorithm" to read each one and like label it to a action use, but since I don't know that I am asking someone who could tell me the likely algorithm or a way to read that sheet, image per image into my movieclip.
Thanks for now.