46
votes

I have a square image (though this problem also applies to rectangular images). I want to display the image as large as possible, stretching them if necessary, to fill their parents, while still maintaining the aspect ratio. The image is smaller than the ImageView. The problem is, I can't stretch the image and "match" the height and width of the ImageView.

This is my XML layout file:

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
                android:layout_width="fill_parent"
                android:layout_height="wrap_content"
                android:padding="10dp">

    <ImageView android:id="@+id/image"
               android:layout_width="fill_parent"
               android:layout_height="fill_parent"
               android:adjustViewBounds="true"
               android:scaleType="fitCenter"
               android:layout_marginTop="10dp"/>

    <TextView android:id="@+id/name"
              android:layout_below="@id/image"
              android:layout_alignLeft="@id/image"
              android:layout_marginTop="20dp"
              android:layout_width="fill_parent"
              android:layout_height="wrap_content"
              android:textSize="18dp"/>

    <TextView android:id="@+id/name2"
              android:layout_below="@id/name"
              android:layout_width="fill_parent"
              android:layout_height="wrap_content"
              android:textSize="14dp"/>


</RelativeLayout>

I have used many combinations of fill_parent, wrap_content with multiple scaleTypes: fitCenter, fitStart, fitEnd, centerInside, and they all draw the images in the right aspect ratio, but none of them actually scale the images up and the ImageView itself, resulting in either the TextViews get pushed all the way down off the screen, blank spaces inside the ImageView, image not scaled, or image cropped.

I can't quite figure the right combination for this.

7
try the answer given here: stackoverflow.com/questions/5355130/…FoamyGuy
@Tim: I already set adjustViewBounds=true. It somehow did not resize the ImageView bounds.garbagecollector
Do you have only one image or multiple? Have you thought of using a ScrollView? Is your image height bigger than the screen height? If so, how do you want your layout to look? Your TextView name, is it supposed to be to the left or below of the image? If you want all 3 views to fit your screen, they should all have android:layout_height="wrap_content".slybloty
@slybloty I have multiple, but I'm displaying one image. I should have worded this question better. It is displaying one image.garbagecollector
Have you tried android:scaleType="fitXY"? It stretches the image to match the width and height you assign (i.e, it doesn't respect aspect ratio).Sufian

7 Answers

112
votes

These:

android:layout_height="wrap_content"
android:scaleType="fitStart"
android:adjustViewBounds="true"

should resize the image and change the size of the bounds to fit the new image size. If it does not do that on your device post the image you are using and what device you are testing on.

48
votes

Use this code : android:scaleType="fitXY"

For more details about image scaling, look what's motioned in this article here

Summary:

  • center

Center the image in the view, but perform no scaling

enter image description here

  • centerCrop

Scale the image uniformly (maintain the image's aspect ratio) so that both dimensions (width and height) of the image will be equal to or larger than the corresponding dimension of the view (minus padding). The image is then centered in the view

enter image description here

  • centerInside

Scale the image uniformly (maintain the image's aspect ratio) so that both dimensions (width and height) of the image will be equal to or less than the corresponding dimension of the view (minus padding)

enter image description here

  • fitCenter

enter image description here

  • fitEnd

enter image description here

  • fitStart

enter image description here

  • fitXY

enter image description here

  • matrix

Scale using the image matrix when drawing

enter image description here

more details here new article

18
votes

This xml code will work!. If you are specifying that your apps width is always same as the window, then the android:adjustViewBounds="true" will set the height respective to the ration of the image.

        <ImageView
        android:adjustViewBounds="true"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:src="@drawable/screen"/>
13
votes

Use this code with view layout parameters as wrapcontent

android:adjustViewBounds="true"

Hope this it will work.

4
votes

I had the same issue, android:adjustViewBounds not doing its job and having a padding at the top of the image. Into a relative layout that had match_parent values for the width and the height, I had:

   <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
   android:orientation="vertical" android:layout_width="match_parent"
   android:layout_height="match_parent"
   android:background="@color/transparent">

   <ImageView
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:scaleType="fitStart"
    android:adjustViewBounds="true" ...

I changed the Relative layout to a Linear layout with wrap_content values for width and height and now it is ok:

    <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:orientation="vertical"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
3
votes

Did you try to adjust it programmaticaly? I think it works really well if you calculate the height of your TextViews and adjust the height and width of the image based on this.

private void adjustImageView()
{
    //Get the display dimensions
    DisplayMetrics metrics = new DisplayMetrics();
    getWindowManager().getDefaultDisplay().getMetrics(metrics);

    //TextView name
    TextView name = (TextView) findViewById(R.id.name);
    name.setText("your name text goes here");
    name.measure(0, 0);

    //name TextView height
    int nameH = name.getMeasuredHeight();

    //TextView name2
    TextView name2 = (TextView) findViewById(R.id.name2);
    name2.setText("your name2 text goes here");
    name2.measure(0, 0);

    //name2 TextView height
    int name2H = name2.getMeasuredHeight();

    //Original image
    Bitmap imageOriginal = BitmapFactory.decodeResource(getResources(), R.drawable.image);

    //Width/Height ratio of your image
    float imageOriginalWidthHeightRatio = (float) imageOriginal.getWidth() / (float) imageOriginal.getHeight();

    //Calculate the new width and height of the image to display 
    int imageToShowHeight = metrics.heightPixels - nameH - name2H;
    int imageToShowWidth = (int) (imageOriginalWidthHeightRatio * imageToShowHeight);

    //Adjust the image width and height if bigger than screen
    if(imageToShowWidth > metrics.widthPixels)
    {
        imageToShowWidth = metrics.widthPixels;
        imageToShowHeight = (int) (imageToShowWidth / imageOriginalWidthHeightRatio);
    }

    //Create the new image to be shown using the new dimensions 
    Bitmap imageToShow = Bitmap.createScaledBitmap(imageOriginal, imageToShowWidth, imageToShowHeight, true);

    //Show the image in the ImageView
    ImageView image = (ImageView) findViewById(R.id.image);
    image.setImageBitmap(imageToShow);
}
0
votes

Set android:layout_height="wrap_content" in imageview. To create an image with width equals screen width, and height proportionally set according to aspect ratio, do the following. Here I mention how to load image to imageview from url.

Glide.with(context).load(url).asBitmap().into(new SimpleTarget<Bitmap>() {
                    @Override
                    public void onResourceReady(Bitmap resource, GlideAnimation<? super Bitmap> glideAnimation) {

                        // creating the image that maintain aspect ratio with width of image is set to screenwidth.
                        int width = imageView.getMeasuredWidth();
                        int diw = resource.getWidth();
                        if (diw > 0) {
                            int height = 0;
                            height = width * resource.getHeight() / diw;
                            resource = Bitmap.createScaledBitmap(resource, width, height, false);
                        }
                                              imageView.setImageBitmap(resource);
                    }
                });

Hope this helps.