I'm having a lot of trouble trying to compile a resource file (file name is resource.qrc). I'm using PyQt to make an user interface for Maya and I'm doing it in OSX 10.6.8. PyQt, Qt, Sip are working completely fine. I was originally using Windows and compiled my resource file under win7.
I managed to locate the pyrcc4 executable here
/Applications/Autodesk/maya2013/Maya.app/Contents/Frameworks/Python.framework/Versions/2.6/bin/pyrcc4
and here
/usr/local/bin/pyrcc4
but when I use this executable I get the following error
dyld: Library not loaded: libQtCore.4.dylib
Referenced from: /Applications/Autodesk/maya2013/Maya.app/Contents/Frameworks/Python.framework/Versions/2.6/bin/pyrcc4
Reason: image not found
Trace/BPT trap
Am I using the correct pyrcc4 executable? I couldn't find any documentation online about compiling .qrc files under OSX so I'm uncertain. If it is the correct pyrcc4, how can I rectify the issue mentioned above? Is there an alternative way to compile .qrc files under OSX?
I also located the executable rcc under /usr/local/Trolltech/Qt-4.7.1/bin/. Compiling with rcc compiles it in C++ successfully.
Any help would be greatly appreciated