I am trying to create a parent class "Shape" with child classes "Circle", "Triangle", "Rectangle". The parent class holds the x pos, y pos, and fill color or all the "shapes" and then each child class holds info specific to that shape. Would anyone mind looking over my code and see why im getting the error "Shapes does not have a member 'setRadius'" when trying to set the radius in the array of objects...
P.S. right now I only have the child class "Circle" until i get it working. Then I will add the other two classes.
Also, if anyone sees any other errors in my code, I would appreciate them being pointed out.
Thanks in advance
#include <allegro.h>
#include <cstdlib>
using namespace std;
#define scrX 640
#define scrY 400
#define WHITE makecol(255,255,255)
#define GRAY makecol(60,60,60)
#define BLUE makecol(17,30,214)
int random(int low, int high);
const int numCircles = random(1,50);
class Shape{
public:
Shape(){x = scrX / 2; y = scrY / 2; fill = WHITE;}
protected:
int x, y, fill;
};
class Circle : public Shape{
public:
Circle(){radius = 0;}
Circle(int r){radius = r;}
void setRadius(int r){radius = r;}
protected:
int radius;
};
int main()
{
// Program Initialization
allegro_init();
install_keyboard();
set_color_depth(32);
set_gfx_mode(GFX_AUTODETECT_WINDOWED, scrX, scrY, 0, 0);
// Create and clear the buffer for initial use
BITMAP *buffer = create_bitmap(scrX, scrY);
clear_to_color(buffer, GRAY);
// Set title and create label text in window
set_window_title("Bouncing Balls Ver 1.0");
textout_ex(buffer, font, "Bouncing Balls Ver 1.0", 10, 20, WHITE, GRAY);
// Draw a background box
rectfill(buffer, 50, 50, scrX-50, scrY-50, BLUE);
// Create circles
Shape **GCir;
GCir = new Shape *[numCircles];
for(int i=0;i<numCircles;i++){
GCir[i] = new Circle;
GCir[i]->setRadius(random(1,25)); // THIS IS THE ERROR
}
while(!key[KEY_ESC]){
blit(buffer, screen, 0, 0, 0, 0, scrX, scrY);
}
destroy_bitmap(buffer);
return 0;
}
END_OF_MAIN();
int random(int low, int high)
{
return rand() % (high - low) + low;
}