The Problem: After using this code in a loop 3322 times (1246 times using the bottom method), a generic GDI+ exception is thrown at GetHIcon().
Sample Project: http://dl.dropbox.com/u/18919663/TestGDICursorDrawing.zip
What I'm trying to do: Draw a new cursor from a bitmap in a loop to do a simple focusing animation.
What I've already checked: I made sure that all bitmaps and graphics are being disposed and monitored memory leaks to make sure. Also made sure no other process had a visible leak. Tried alternative methods and ways to ensure Bitmaps were being used correctly.
What Google has told me: There seems to be a bug in GDI+ and nobody has offered a solution. One person tried to create his own Bitmap to Icon converter, but it's not flexible enough to do non-generic image sizes.
public static Cursor CreateCursor(Bitmap bmp, int xHotSpot, int yHotSpot)
{
//Shows me exactly when the error occurs.
counter++;
Console.WriteLine(counter + " GetHicon() calls");
//GetHicon() is the trouble maker.
var newCur = new Cursor(bmp.GetHicon());
bmp.Dispose();
bmp = null;
return newCur;
}
Other Method I tried:
public static Cursor CreateCursor(Bitmap bmp, int xHotSpot, int yHotSpot)
{
//Tried this method too, but this method results in an error with even fewer loops.
Bitmap newBitmap = new Bitmap(bmp);
// was told to try to make a new bitmap and dispose of the last to ensure that it wasn't locked or being used somewhere.
bmp.Dispose();
bmp = null;
//error occurs here.
IntPtr ptr = newBitmap.GetHicon();
ICONINFO tmp = new ICONINFO();
GetIconInfo(ptr, ref tmp);
tmp.xHotspot = xHotSpot;
tmp.yHotspot = yHotSpot;
tmp.fIcon = false;
ptr = CreateIconIndirect(ref tmp);
newBitmap.Dispose();
newBitmap = null;
return new Cursor(ptr);
}
[DllImport("user32.dll", EntryPoint = "GetIconInfo")]
public static extern bool GetIconInfo(IntPtr hIcon, ref ICONINFO piconinfo);
[DllImport("user32.dll")]
public static extern IntPtr CreateIconIndirect(ref ICONINFO icon);
[StructLayout(LayoutKind.Sequential)]
public struct ICONINFO
{
public bool fIcon; // Specifies whether this structure defines an icon or a cursor. A value of TRUE specifies
public Int32 xHotspot; // Specifies the x-coordinate of a cursor's hot spot. If this structure defines an icon, the hot
public Int32 yHotspot; // Specifies the y-coordinate of the cursor's hot spot. If this structure defines an icon, the hot
public IntPtr hbmMask; // (HBITMAP) Specifies the icon bitmask bitmap. If this structure defines a black and white icon,
public IntPtr hbmColor; // (HBITMAP) Handle to the icon color bitmap. This member can be optional if this
}