I have two separate programs, both dealing with evaluating expression trees with infix and postfix. One is based on structures while the other is based on classes. Now I am stuck on the part of my assignment(for the class version) that says to:
"Finish the implementation of the createExpressionTree() method"
and that
"Its very similar to your previous implementation, except that you will be using instances of the "class Tree" instead of instances of the "structure TreeNode"."
There is more to the both than what is below, but I think you can get the gist of things, so what I am asking is: How similar is the class implementation to the structure one? And can I just copy and paste the old code in that is shown below and make minor adjustments? I have been trying but am have issues with accessing private members and such.
So here is the class tree and my new version of createExpressionTree that is supposed to go with it
#ifndef TREE_H
#define TREE_H
#include <vector>
#include <stack>
#include <sstream>
#include <map>
# define TYPE_NUMBER 0
# define TYPE_VARIABLE 1
# define TYPE_OPERATOR 2
class Tree
{
public:
Tree(std::string input,Tree *leftSubTree=NULL,Tree *rightSubTree=NULL);
Tree(const Tree &inTree); //COPY CONSTRUCTOR
~Tree(); //DESTRUCTOR
int evaluate(std::map< std::string, int > ipMap); //EVALUATE THE EXPRESSION
void postOrderPrint();
void inOrderPrint();
private:
Tree *leftPtr;
std::string Op;
Tree *rightPtr;
int NodeType;
};
code associated with tree class
Tree::Tree(std::string input,Tree *leftSubTree,Tree *rightSubTree){
Op = input;
leftPtr = leftSubTree;
rightPtr = rightSubTree;
int num;
if (input == "+"|input == "-"|input == "*"|input == "/")
NodeType = TYPE_OPERATOR;
else if(std::istringstream(Op)>>num)
NodeType = TYPE_NUMBER;
else
NodeType = TYPE_VARIABLE;
}
// copy constructor
Tree::Tree(const Tree &inTree){
Op = inTree.Op;
NodeType = inTree.NodeType;
if (inTree.leftPtr == NULL){
leftPtr = NULL;
}
else {
leftPtr = new Tree(*(inTree.leftPtr));
}
if (inTree.rightPtr == NULL){
rightPtr = NULL;
}
else {
rightPtr = new Tree(*(inTree.rightPtr));
}
}
// tree destructor
Tree::~Tree(){
std::cout << "Tree destructor called" << std::endl;
if (leftPtr != NULL) {
delete(leftPtr);
leftPtr = NULL;
}
if (rightPtr != NULL) {
delete(rightPtr);
rightPtr = NULL;
}
}
#endif
New createExpressionTree that I would love some help with:
void arithmetic_expression::createExpressionTree(std::vector<std::string> expression)
{
std::stack <Tree> localStack;
std::string Op;
//Very similar to old implementation
}
And here is the previous implementation of the structure treeNode and the previous createExpressionTree that is completed
struct treeNode {
treeNode *leftPtr; /* pointer to left subtree */
std::string Op; /* integer data value */
treeNode *rightPtr; /* pointer to right subtree */
};
typedef struct treeNode TreeNode;
typedef TreeNode * TreeNodePtr;
previous createExpressionTree
void arithmetic_expression::createExpressionTree(std::vector<std::string> expression)
{
std::stack <TreeNodePtr> localStack;
std::string Op;
TreeNodePtr ptr;
for(int i=0; i<expression.size();i++)
{
Op = expression[i];
ptr = createNewTreeNode(Op);
if(char_is_operator(Op))
{
// adding element to right tree
if (localStack.empty())
{
std::cout<< "Invalid expression: tree not created " << std::endl;
topPtr = NULL;
return;
}
else
{
ptr->rightPtr = localStack.top();
localStack.pop();
}
// adding element to left tree
if (localStack.empty()) {
std::cout<< "Invalid expression: tree not created " << std::endl;
topPtr = NULL;
return;
}
else
{
ptr->leftPtr = localStack.top();
localStack.pop();
}
}
// pushing element to stack
localStack.push(ptr);
}
if (localStack.empty()) {
std::cout<< "Invalid expression: tree not created " << std::endl;
topPtr = NULL;
}
else
{
topPtr = localStack.top();
localStack.pop();
if (!localStack.empty()) {
std::cout<< "Invalid expression: tree not created " << std::endl;
topPtr = NULL;
}
}
}