I have been working on a project for a few months now and decided to update to cocos2d 1.0.0 and now my program keeps crashing on this method
[smgr morphShapeToActive:self.currentFootball.shape mass:25];
I was told by a friend that this method has been deprecated in the newer chipmunk builds. Is that true and if so how would I go about doing this method if it no longer exists. Also does anyone now where I can find out which methods are deprecated?