I have this memory game app that I'm working on, trying to learn WP7. Imagine 6 uniquely colored buttons on the screen where the sequence has to be repeated by the user.
- First pass, disable all buttons, change Button1's background
- All buttons enabled, user clicks Button 1, game continues...
- Second pass, disable all buttons, Button 1 and 3 are to be highlighted
- Only Button3's background is changed (debugging shows that procedure to change Button1's background was run)
The highlighting of the buttons is simply changing to a lighter background. Whatever button is clicked, it will not be available to change the background color in subequent passes.
Style XAML:
<phone:PhoneApplicationPage.Resources>
<Style x:Key="ButtonStyle1" TargetType="Button">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Button">
<Grid Background="Transparent">
<VisualStateManager.VisualStateGroups>
<!--Define the states for the common states. The states in a
VisualStateGroup are mutually exclusive to each other.-->
<VisualStateGroup x:Name="CommonStates">
<!--Define the VisualStates in this VistualStateGroup.-->
<VisualState x:Name="Normal"/>
<VisualState x:Name="MouseOver" />
<VisualState x:Name="Pressed">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Foreground" Storyboard.TargetName="ContentContainer">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource PhoneBackgroundBrush}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="BorderBrush" Storyboard.TargetName="ButtonBackground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource PhoneForegroundBrush}"/>
</ObjectAnimationUsingKeyFrames>
<ColorAnimation Duration="0" To="White" Storyboard.TargetProperty="(Border.Background).(SolidColorBrush.Color)" Storyboard.TargetName="ButtonBackground" d:IsOptimized="True"/>
</Storyboard>
</VisualState>
<VisualState x:Name="Disabled">
<Storyboard>
<DoubleAnimation Duration="0" Storyboard.TargetName="ContentContainer" Storyboard.TargetProperty="Opacity" To="1"/>
</Storyboard>
</VisualState>
</VisualStateGroup>
<!--Define the states for the focus states. The states in a
VisualStateGroup are mutually exclusive to each other.-->
<VisualStateGroup x:Name="FocusStates">
<!--Define the VisualStates in this VistualStateGroup.-->
<VisualState x:Name="Focused" />
<VisualState x:Name="Unfocused" />
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Border x:Name="ButtonBackground" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" CornerRadius="0" Margin="{StaticResource PhoneTouchTargetOverhang}" Background="{TemplateBinding Background}">
<ContentControl x:Name="ContentContainer" ContentTemplate="{TemplateBinding ContentTemplate}" Content="{TemplateBinding Content}" Foreground="{TemplateBinding Foreground}" HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" Padding="{TemplateBinding Padding}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}"/>
</Border>
</Grid>
<!--The parts of the button control will be defined here.-->
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</phone:PhoneApplicationPage.Resources>
Button:
<Button Height="121" HorizontalAlignment="Left" Margin="14,61,0,0" Name="but1" VerticalAlignment="Top" Width="197" Background="#FF7D0000" BorderBrush="Black" Foreground="Red" BorderThickness="0" Padding="0" Style="{StaticResource ButtonStyle1}" Click="but1_Click" />
Should I replicate a StackPanel/Rectangle to replace my button? Or is there a style or basic thing that I'm missing?