Hi I ran my program through valgrind and this is the report
Heap Summary: in use at exit: 8 bytes in 1 blocks total heap usag: 1 allocs, 0 frees, 8 bytes allocated Leak Summary: definitely lost: 8 bytes in 1 blocks
This is my program
int main() {
NodeData nodedata1(1, 'a');
List list1;
list1.insert(&nodedata1);
return 0;
}
//---my List class
class List {
public:
List();
bool insert(NodeData*); // insert one Node into list
bool isEmpty() const;
private:
struct Node { // the node in a linked list
NodeData* data; // pointer to actual data, operations in NodeData
Node* next;
};
Node* head; // pointer to first node in list
};
// my bool insert method
bool List::insert(NodeData* rightPtr) {
Node* newPtr = new Node;
newPtr->data = rightPtr;
if (isEmpty() || *newPtr->data < *head->data) {
newPtr->next = head;
head = newPtr;
}
else {
Node* current = head;
while (current->next !=NULL && *current->next->data < *newPtr->data) {
current = current->next;
}
newPtr->next = current->next;
current->next = newPtr;
}
return true;
}
delete
these nodes – Neel Basustd::list
instead. – Thomas