17
votes

I want to know when a Google Maps zoom_changed event is fired specifically by a user interaction with the +/- zoom buttons. If I use a general event listener for zoom_changed, I can't tell if it is a user-generated event or a zoom change caused by something like fitBounds(). Looking for the best way to do this.

I've tried the following things, none of which seem to work:

1) Looked for event information on zoom_changed. There appears to be none.

2) Add listeners for mouseover and mouseout that let me set a flag to see if the user is in the map bounds, and check the flag on zoom_changed. This doesn't work because the map does not consider the zoom buttons as part of the map frame (in other words, hovering over zoom buttons triggers the mouseout event).

3) Add a normal (non-gMap) listener to the zoom buttons. However, I can't find a definitive CSS selector that will allow me to grab just the buttons.

4) Looked for a function in the gMaps API that would let me do something like getZoomElements(), and then I could set listeners using that.

The weird thing is I can clearly do what I want if I add a custom control to the map. It seems very odd that they would force me to do that instead of having a hook into the default zoom controls.

5
Also consider the mouse wheel -- there's more than one way for a user to manipulate the zoom.josh3736
Don't forget about touch events and keyboard.Dmitry Polushkin

5 Answers

6
votes

I wouldn't just hook in to the +/- buttons (or buttons on your own custom control for that matter). The user can change the zoom on the map with the mouse wheel, or by double-clicking on the map. Plus, you'd be relying on implementation detail rather than documented API, which is a major no-no.

This really means the only reliable, documented way to detect a change in zoom is to listen to the zoom_changed event of the Map.

If your event handler can't determine whether the event came from user action or an API call, there's two approaches:

  • Set a flag before calling an API function so that you know you can ignore this change.
  • Can you re-architect your app such that it does not matter whether a zoom change came from code or the user?
5
votes

I solved this issue by creating Custom Zoom buttons for my Map.

Here is the code from my project:
Edit: Removed unnecessary and self explanatory common code

your zoomControl function:

function zoomControl(map, div) {

  var controlDiv = div,
      control = this;

  // Set styles to your own pa DIV
  controlDiv.style.padding = '5px';

  // Set CSS for the zoom in div.
  var zoomIncrease = document.createElement('div');
  zoomIncrease.title = 'Click to zoom in';
  // etc.

  // Set CSS for the zoom in interior.
  var zoomIncreaseText = document.createElement('div');
  // Use custom image
  zoomIncreaseText.innerHTML = '<strong><img src="./images/plusBut.png" width="30px" height="30px"/></strong>';
  zoomIncrease.appendChild(zoomIncreaseText);

  // Set CSS for the zoom out div, in asimilar way
  var zoomDecreaseText = document.createElement('div');
  // .. Code .. Similar to above

  // Set CSS for the zoom out interior.
  // .. Code ..

  // Setup the click event listener for Zoom Increase:
  google.maps.event.addDomListener(zoomIncrease, 'click', function() {
      zoom = MainMap.getZoom();
      MainMap.setZoom(zoom+1);
      // Other Code parts
  });

  // Setup the click event listener for Zoom decrease:
  google.maps.event.addDomListener(zoomDecrease, 'click', function() {
      zoom = MainMap.getZoom();
      MainMap.setZoom(zoom-1);
  });
}

your initialize function:

function initializeMap() {

    var latlng = new google.maps.LatLng(38.6, -98);
    var options = {
        zoom : 5,
        center : latlng,
        mapTypeId : google.maps.MapTypeId.ROADMAP,  
        // Other Options
    };
    MainMap = new google.maps.Map(document.getElementById("google-map-canvas"),
            options);

    // The main part - Create your own Custom Zoom Buttons
    // Create the DIV to hold the control and call the zoomControl()
    var zoomControlDiv = document.createElement('div'), 
        zoomLevelControl = new zoomControl(MainMap, zoomControlDiv);

    zoomControlDiv.index = 1;
    MainMap.controls[google.maps.ControlPosition.RIGHT_TOP].push(zoomControlDiv);
}

Hope it helps

5
votes
var zoomFlag = "user"; // always assume it's user unless otherwise

// some method changing the zoom through API
zoomFlag = "api";
map.setZoom(map.getZoom() - 1);
zoomFlag = "user";

// google maps event handler
zoom_changed: function() {
  if (zoomFlag === "user") {
    // user zoom
  }
}
3
votes

I was looking to do the same thing. I was hoping to find that there was a way built into the Google Maps API, but at a minimum, you should be able to store the starting zoom level as a variable when you initialize the map. Then, compare the result of getZoom() to it to know whether it was a zoom in or a zoom out.

For example:

map = new google.maps.Map(document.getElementById('map_canvas'), { zoom: 11 });
var previous_zoom = 11;

google.maps.event.addListener(map,'zoom_changed',function(){
  if(map.getZoom() > previous_zoom) {
    alert('You just zoomed in.');
  }
  previous_zoom = map.getZoom();
}
0
votes

I would suggest using a custom control for zoom in/out and then using event listeners on the custom congrol:

http://goo.gl/u8gKC

You can easily hide the default zoom control:

http://goo.gl/N5HIE

(zoomControl to be specific)