I found a SQLite implementation for Xbox 360 started by Kevin Gadd when on MSDN forums but their was a google C#-SQLite implementation DLL that was made that he used. I just wish to know how the API works because the original website where they ported it to c# here: http://code.google.com/p/csharp-sqlite/ doesn't list how they changed the API but it does say most of the basic commands or at least from some comments/description that's what I got.
The DLL from above does work on Xbox 360 XNA because i tried it. My main goals so its easier to see where im going with this are:
- Create a simple database on Xbox 360 with 2-3 tables as a test (maybe on Windows and then put database in content section so it deploys with rest of game to Xbox 360).
- Send data to those tables in test scenario maybe using insert or update but I don't know SQLite commands like MySQL and MS-SQL in .NET.
- Do garbage collection
If at all you can ignore everything else and just do the 3 things above but if I can do #1 + #2 (basic SQLite skills) I will find someone else to help me with #3 because usage would be most of the battle and then I could get someone to help me with the rest.
Im worried about learning how to use SQLite for c# can someone relay me the differences between SQl Server and SQLite when programming in code and limitations i should be worried about is my only big question. Edit: jsut wish to do 1 + 2 and rest i dont care about.