I have searched/googled quite a few webpages on JavaScript sleep/wait... and there is no answer if you want JavaScript to "RUN, DELAY, RUN"... what most people got was either, "RUN, RUN(useless stuff), RUN" or "RUN, RUN + delayed RUN"...
I thought:
here is a solution that works... but you have to chop up your running codes...:
Yes, I know, this is just an easier to read refactoring... still...
Example 1:
<html>
<body>
<div id="id1">DISPLAY</div>
<script>
// JavaScript sleep by "therealdealsince1982"; copyrighted 2009
// setInterval
var i = 0;
function run() {
// Pieces of codes to run
if (i == 0){document.getElementById("id1").innerHTML= "<p>code segment " + i + " is ran</p>"; }
if (i == 1){document.getElementById("id1").innerHTML= "<p>code segment " + i + " is ran</p>"; }
if (i == 2){document.getElementById("id1").innerHTML= "<p>code segment " + i + " is ran</p>"; }
if (i >2){document.getElementById("id1").innerHTML= "<p>code segment " + i + " is ran</p>"; }
if (i == 5){document.getElementById("id1").innerHTML= "<p>all code segment finished running</p>"; clearInterval(t); } // End interval, stops run
i++; // Segment of code finished running, next...
}
run();
t = setInterval("run()", 1000);
</script>
</body>
</html>
Example 2:
<html>
<body>
<div id="id1">DISPLAY</div>
<script>
// JavaScript sleep by "therealdealsince1982"; copyrighted 2009
// setTimeout
var i = 0;
function run() {
// Pieces of codes to run, can use switch statement
if (i == 0){document.getElementById("id1").innerHTML= "<p>code segment " + i + " ran</p>"; sleep(1000);}
if (i == 1){document.getElementById("id1").innerHTML= "<p>code segment " + i + " ran</p>"; sleep(2000);}
if (i == 2){document.getElementById("id1").innerHTML= "<p>code segment " + i + " ran</p>"; sleep(3000);}
if (i == 3){document.getElementById("id1").innerHTML= "<p>code segment " + i + " ran</p>";} //stops automatically
i++;
}
function sleep(dur) {t=setTimeout("run()", dur);} // Starts flow control again after 'dur'
run(); // Starts
</script>
</body>
</html>
Example 3:
<html>
<body>
<div id="id1">DISPLAY</div>
<script>
// JavaScript sleep by "therealdealsince1982"; copyrighted 2009
// setTimeout
var i = 0;
function flow() {
run(i);
i++; // Code segment finished running, increment i; can put elsewhere
sleep(1000);
if (i == 5) {clearTimeout(t);} // Stops flow, must be after sleep()
}
function run(segment) {
// Pieces of codes to run, can use switch statement
if (segment == 0){document.getElementById("id1").innerHTML= "<p>code segment " + segment + " is ran</p>"; }
if (segment == 1){document.getElementById("id1").innerHTML= "<p>code segment " + segment + " is ran</p>"; }
if (segment == 2){document.getElementById("id1").innerHTML= "<p>code segment " + segment + " is ran</p>"; }
if (segment >2){document.getElementById("id1").innerHTML= "<p>code segment "+ segment +" is ran</p>"; }
}
function sleep(dur) {t=setTimeout("flow()", dur);} // Starts flow control again after 'dur'
flow(); // Starts flow
</script>
</body>
</html>
Example 4:
<html>
<body>
<div id="id1">DISPLAY</div>
<script>
// JavaScript sleep by "therealdealsince1982"; copyrighted 2009
// setTimeout, switch
var i = 0;
function flow() {
switch(i)
{
case 0:
run(i);
sleep(1000);
break;
case 1:
run(i);
sleep(2000);
break;
case 5:
run(i);
clearTimeout(t); // Stops flow
break;
default:
run(i);
sleep(3000);
break;
}
}
function run(segment) {
// Pieces of codes to run, can use switch statement
if (segment == 0){document.getElementById("id1").innerHTML= "<p>code segment " + segment + " is ran</p>"; }
if (segment == 1){document.getElementById("id1").innerHTML= "<p>code segment " + segment + " is ran</p>"; }
if (segment == 2){document.getElementById("id1").innerHTML= "<p>code segment " + segment + " is ran</p>"; }
if (segment >2){document.getElementById("id1").innerHTML= "<p>code segment " + segment + " is ran</p>"; }
i++; // Current segment of code finished running, next...
}
function sleep(dur) {t=setTimeout("flow()", dur);} // Starts flow control again after 'dur'
flow(); // Starts flow control for first time...
</script>
</body>
</html>