I tried to write a C-program to show a colleague the use of heap-memory. But when I am running valgrind, I am getting error-messages I don't understand. Maybe someone can point me to my mistake.
From my perspective everything looks correct. The program should only create a new node, each time the n button is pressed. l should give a list of all existing nodes. The nodes are organized as a doubly-linked list.
node is just a struct, featuring a next_ptr and a prev_ptr that store a ptr to the previous and next node in the list. push_back should create a new empty node, manipulate the old heads next_ptr and then set the old heads address as the prev_ptr.
Here is the code:
node_t * get_last_item_ptr(node_t * cur_item_ptr){
while(!is_last_item(cur_item_ptr)) cur_item_ptr = cur_item_ptr->next_ptr;
return cur_item_ptr;
}
node_t * return_new_node_ptr(){
node_t * new_node_ptr = (node_t*) malloc(sizeof(node_t));
printf("new Node created at 0x%X!\n",new_node_ptr);
return new_node_ptr;
}
void push_back(node_t * head_of_list_ptr, node_t * new_item_ptr){
node_t * current_last_ptr = get_last_item_ptr(head_of_list_ptr);
current_last_ptr->next_ptr = new_item_ptr;
current_last_ptr->next_ptr->prev_ptr = current_last_ptr;
current_last_ptr->next_ptr->next_ptr = NULL;
}
int main(){
head_ptr = (node_t*) malloc(sizeof(head_ptr));
if (NULL == head_ptr) return 1;
head_ptr->next_ptr = NULL;
while(1){
printf("n = new node; l = list nodes; q = quit: ");
scanf(" %c",&action);
if('n' == action) push_back(head_ptr, return_new_node_ptr());
else if('l' == action) list_item_ptrs_from(head_ptr);
else if('q' == action) break;
else printf("Keine Aktion für Buchstabe = %c!\n",action);
}
return 0;
}
Here are the valgrind messages:
==51== error calling PR_SET_PTRACER, vgdb might block
==51== Invalid write of size 8
==51== at 0x1088EF: main (memory.c:55)
==51== Address 0x522f048 is 0 bytes after a block of size 8 alloc'd
==51== at 0x4C31B0F: malloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==51== by 0x1088CA: main (memory.c:53)
==51==
n = new node; l = list nodes; q = quit: n
new Node created at 0x5231110!
==51== Invalid read of size 8
==51== at 0x1087A9: is_last_item (memory.c:19)
==51== by 0x1087E5: get_last_item_ptr (memory.c:24)
==51== by 0x10883F: push_back (memory.c:35)
==51== by 0x10895F: main (memory.c:63)
==51== Address 0x522f048 is 0 bytes after a block of size 8 alloc'd
==51== at 0x4C31B0F: malloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==51== by 0x1088CA: main (memory.c:53)
==51==
==51== Invalid write of size 8
==51== at 0x10884C: push_back (memory.c:36)
==51== by 0x10895F: main (memory.c:63)
==51== Address 0x522f048 is 0 bytes after a block of size 8 alloc'd
==51== at 0x4C31B0F: malloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==51== by 0x1088CA: main (memory.c:53)
==51==
==51== Invalid read of size 8
==51== at 0x108854: push_back (memory.c:37)
==51== by 0x10895F: main (memory.c:63)
==51== Address 0x522f048 is 0 bytes after a block of size 8 alloc'd
==51== at 0x4C31B0F: malloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==51== by 0x1088CA: main (memory.c:53)
==51==
==51== Invalid read of size 8
==51== at 0x108863: push_back (memory.c:38)
==51== by 0x10895F: main (memory.c:63)
==51== Address 0x522f048 is 0 bytes after a block of size 8 alloc'd
==51== at 0x4C31B0F: malloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==51== by 0x1088CA: main (memory.c:53)
is_last_item
? What input do you give to your program? From the mesages, you just typen<enter>
? How ishead_ptr
defined?head_ptr = (node_t*) malloc(sizeof(head_ptr));
That's no right, are you allocating size of a pointer? Don't you want to allocate size of the head, and assign a pointer to that memory to head? – KamilCukhead_ptr = (node_t*) malloc(sizeof(head_ptr));
. The name ofhead_ptr
is nothing if not telling. It's a pointer. You're allocating the size of one pointer. You're not allocating the size fo what that pointer should point to. That should behead_ptr = malloc(sizeof *head_ptr);
– WhozCraig